Crowdsourcing Design – For a Fistful of Dollars – short newspaper article written for Researching BWPWAP – A Peer-Reviewed Newspaper, part of transmediale 2013. Here is the article.
Futuristische Pixelnostalgie: Die Gestaltung des Morgen am Beispiel der New Aesthetic – article for the issue Morgen of the German Froh! magazine, December 2012. Here is the English version.
The Edge of Our Thinking: Selected papers from the research student conference in art & design (editor). Royal College of Art, October 2012.
Interview on the the RCA website.
Schwarm/Hive: From Production for the Masses to Design by the Masses – article about Quirky.com, an online platform for crowdsourcing product design, in bauhaus issue 3: things, May 2012. Here is the English Version of the article.
London Calling: Experiment mit Tradition – article about design research at the RCA, published in design report issue 02/2012: Design forscht!, April 2012. Article as PDF (in German, 1,4MB).
Monster Soup: Making the Invisible Visible – article originally published in the peer reviewed online journal Un-making Things: A Design History Journal, December 2011. The article was awarded the third prize in the category Writing & Commentary at the Core77 Design Awards (Article in English).
Gamer as Designer – academic paper published in the peer reviewed journal Informatik Spektrum, with Danny Pannicke, September 2010. Article as PDF (German, 28okB).
Kritische Masse – Critical Mass: Amateurs and Professionals in Design (co-author), book published by form + zweck in June 2010. Excerpt as PDF (German, 520kB).
Inteview im Deutschlandfunk.
Kritik von Birgit S. Bauer of designkritik.de.
Nachspiel – journal with the proceedings of the conference Volkssport Design, pub. by Berlin School of Art, June 2010. Full Publication as PDF (German, 14,4MB).
Volkssport Design: live and let live? – article on crowdsourcing in design, published in eye issue 74, December 2009. Article online (English).
Flickering vs. Frugal – cover story for the design magazine form, issue 227, published by Birkhäuser, July 2009. Article as PDF (English and German, 6,3MB).
One essay and three reviews of virtual worlds for the book Space Time Play, Computergames, Architectur and Urbanism, published by Birkhäuser, October 2007
• Use Your Illusion: Immersion in Parallel Worlds – essay
• Lego on Acid – review of Second Life
• Been There Done That – review of There
• Money Makes the World go ‘Round – review of Entropia Universe
Design in Second Life – cover story for the design magazine form issue 215, pub. by Birkhäuser July 2007. Article as PDF (German and English 4,8MB).
Semantic Tectonics – 1st prize in the competition Reinventing the Virtual City, awarded by Shrinking Cities & Arch+, 2007. Essay and jury statement online (German and English).
Kritik der realen Virtualität
Laudatio von François Burkhardt im design report (German).