For a Few Dollars More – Class Action Against Crowdsourcing – longer academic paper written for A Peer-Reviewed Journal About #BWPWAP, part of transmediale 2013. Updated version of the article.

Crowdsourcing Design – For a Fistful of Dollars – short newspaper article written for Researching BWPWAP – A Peer-Reviewed Newspaper, part of transmediale 2013. Here is the article.

Futuristische Pixelnostalgie: Die Gestaltung des Morgen am Beispiel der New Aesthetic – article for the issue Morgen of the German Froh! magazine, December 2012. Here is the English version.

The Edge of Our Thinking: Selected papers from the research student conference in art & design (editor). Royal College of Art, October 2012.
Interview on the the RCA website.

Schwarm/Hive: From Production for the Masses to Design by the Masses – article about Quirky.com, an online platform for crowdsourcing product design, in bauhaus issue 3: things, May 2012. Here is the English Version of the article.

London Calling: Experiment mit Tradition – article about design research at the RCA, published in design report issue 02/2012: Design forscht!, April 2012. Article as PDF (in German, 1,4MB).

Monster Soup Monster Soup: Making the Invisible Visible – article originally published in the peer reviewed online journal Un-making Things: A Design History Journal, December 2011. The article was awarded the third prize in the category Writing & Commentary at the Core77 Design Awards (Article in English).

Gamer as Designer – academic paper published in the peer reviewed journal Informatik Spektrum, with Danny Pannicke, September 2010. Article as PDF (German, 28okB).

Kritische Masse - erschienen bei form+zweck 2012

Kritische Masse – Critical Mass: Amateurs and Professionals in Design (co-author), book published by form + zweck in June 2010. Excerpt as PDF (German, 520kB).
Inteview im Deutschlandfunk.
Kritik von Birgit S. Bauer of designkritik.de.

Nachspiel – journal with the proceedings of the conference Volkssport Design, pub. by Berlin School of Art, June 2010. Full Publication as PDF (German, 14,4MB).

Volkssport Design: live and let live? – article on crowdsourcing in design, published in eye issue 74, December 2009. Article online (English).

Flickering vs. Frugal – cover story for the design magazine form, issue 227, published by Birkhäuser, July 2009. Article as PDF (English and German, 6,3MB).

 

http://www.bauhaus-dessau.de/index.php?ausgabe-3One essay and three reviews of virtual worlds for the book Space Time Play, Computergames, Architectur and Urbanism, published by Birkhäuser, October 2007
• Use Your Illusion: Immersion in Parallel Worlds – essay
Lego on Acid – review of Second Life
Been There Done That – review of  There
Money Makes the World go ‘Round – review of Entropia Universe

 

Design in Second Life – cover story for the design magazine form issue 215, pub. by Birkhäuser July 2007. Article as PDF (German and English 4,8MB).

Semantic Tectonics – 1st prize in the competition Reinventing the Virtual City,  awarded by Shrinking Cities & Arch+, 2007.  Essay and jury statement online (German and English).

parallelParallel Realitäten – book published by Niggli, Zurich, Dec. 2006 – awarded with the Wilhelm Braun-Feldweg Prize for design-criticism. Full text as PDF (German 1,2MB).

Kritik der realen Virtualität
Laudatio von François Burkhardt im design report (German)
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Besprechung der Schriftenreihe Designkritische Texte auf Slanted (German).