Crowdsourcing Design: The Good, the Bad and the Ugly – talk at the European Media Art Festival EMAF, Osnabrück, April 2013.
Copy Culture / Crowdsourcing Design – ethnographic workshop for designers at the ZHdK, Zurich University of the Arts, March 2013.
The Outsourced/Outsourcing User (Part 2) – talk about crowdsourcing and panel discussion with artist collective IOCOSE and Olga Goriunova at transmediale 2013 BWPWAP.
For a Fistful of Dollars – presentation at the international research conference and PhD workshop BWPWAP, Leuphana University, Lüneburg, November 2012.
Designer dürfen denken – panel discussion, bf-Preis in cooperation with IDZ Berlin at DMY Festival Berlin, June 2012.
Kommunikationsdesigner: ein Beruf im Umbruch – Hochschule der Bildenden Künste Saar, Saarbrücken, November 2010.
Open-Design – Utopia vs. Reality – at University of Applied Science (HTW), Dresden, October 2010.
Crowdsourcing Design – Mediadesign-University (MDH) Berlin, June 2010.
Design as Popular Sport – TYPO Berlin, international design conference, May 2010. Part of TYPO’s special program: Quo Vadis Design Profession (English), which I curated. My presentation online as Prezi.
Volkssport Design – Conference Keynote at the Museum for Communication, Berlin, October 2009. Summary of the conference at AGD (German). Article on Fontblog.de. My presentation online as Prezi.
Die Stadt als Spiel – about the overlap of urban and virtual playing fields, Winterakademie, Theater an der Parkaue, Junges Staatstheater Berlin, November 2009.
Web 2.0 Strategies and Business Models – guest lecture at Viadrina University, November 2009.
Amateur Revolution – Federal Congress for University Communication, Hamburg, September 2009.
Games as Design Tools – guest lecture at Bauhaus-University Weimar, August 2009.
Digitaler Glanz – Analoges Elend – a public conversation with Guillaume Paoli at Centraltheater Leipzig, April 2009.
Semantic Tectonics – guest lecture Mediadesign-University (MDH) Berlin, April 2008.
Art in Second Life at X=10c Festival, Gent, Belgium, December 2007.
Creating Tools for Conviviality – FMX, international media conference, Stuttgart, May 2007.
Summary at FMX homepage, coverage on gamedev.net.
Parallel Realities – ETH Zurich, Department for Architecture, April 2007.

